💀 BEFORE: "Git Gud" Life

Alex "Undying" Morrison. 27 years old. 1,800 hours Dark Souls trilogy. 1,200 hours Elden Ring. 900 hours Sekiro. DIED 12,400 TIMES. Never quit. "Git gud" internalized. PERSISTENCE INCARNATE.

You die. Learn. Adapt. Try again. Die. Learn more. Adapt better. EVENTUALLY WIN. Failure → Lesson → Improvement → Success. RESILIENCE MASTERY.

And your persistence genius deployed on: Dying to pixel bosses repeatedly.
Souls hours: 3,900 total
Total deaths: 12,400
Boss kills: 890+
Never ragequit: 100%
SL1 runs completed: 7


Your Dark Souls skills:
Persistence through failure: Die 47 times to same boss, keep trying
Learning from death: Every death teaches (attack pattern, dodge timing)
Emotional resilience: Don't tilt, don't ragequit, stay CALM
Incremental improvement: Each attempt SLIGHTLY better (git gud gradually)
Pattern recognition: Boss has tells, learn them through repetition
Timing precision: Dodge roll has 13 i-frames, must time PERFECTLY
Risk management: When to attack, when to heal, when to back off
Victory through attrition: You outlast the challenge through PERSISTENCE

You're PERSISTENT. RESILIENT. UNKILLABLE SPIRIT. You don't quit. EVER. "Git gud" is LIFESTYLE.

Your Souls philosophy (internalized):

YOU DIED. (47th time to Ornstein & Smough)

Weak players: Ragequit. "This is bullshit." Give up.

You: "I learned. Smough charges when Ornstein airborne. Dodge left, not right. Try #48."

Attempt #48: VICTORY. Not because suddenly better. Because learned through 47 FAILURES.

"Git gud" means: Failure is DATA. Death is TEACHER. Persistence is WEAPON. Eventually you WIN.
What Dark Souls teaches (that other games don't):

Failure is normal: Most games: Die occasionally. Souls: Die CONSTANTLY. Failure is DEFAULT.

Persistence wins: Not talent. Not luck. PERSISTENCE. Keep trying. Learn. Improve. Win.

Emotional control: Stay calm through 47 failures. Tilting guarantees failure. Calm guarantees eventual success.

This is RESILIENCE TRAINING. Psychological conditioning. You're trained to NEVER QUIT. No matter how many times you fail.
Real job: Call center. $32k/year. Get yelled at by customers. High turnover (most quit within months).

You: 3 years. Never quit. Because: You died 12,400 times in Souls. Angry customer? NOTHING compared to Malenia.

Your resilience genius deployed on: Not hanging up on angry Karens.
Then you discover: Great Steppe Games value RESILIENCE over talent.

Your "git gud" mentality = PERFECT for respawn warfare.

Steppe warfare: You'll "die" CONSTANTLY. Respawn. Return. Fight again. Die again. Respawn. ETERNAL CYCLE.

Most warriors quit after 20 "deaths" (can't handle repeated failure).

You? 12,400 deaths in Souls. 20 deaths is TUTORIAL. You're BUILT for this.

Red Banner faction specifically values: RELENTLESS PERSISTENCE. Never quit. Die 100 times. Return 101st. This is YOUR daemon.

"Git gud" → "Never quit" → Red Banner wolf philosophy. You're PERFECT for this.

You rally immediately. Finally. Persistence valued as VIRTUE.

💀 THE CALL

Dark Souls Skills Transfer

Your "git gud" mentality → Respawn warfare resilience:

PERSISTENCE THROUGH FAILURE
• Souls: Die 47 times, attempt #48 succeeds
• Steppe: "Die" 67 times, respawn 68th time, keep fighting

LEARNING FROM DEATH
• Souls: Every death teaches attack patterns
• Steppe: Every "death" teaches enemy tactics

EMOTIONAL RESILIENCE
• Souls: Stay calm through repeated failure
• Steppe: Stay motivated through 100 "deaths"

NEVER QUIT
• Souls: 12,400 deaths, never ragequit
• Steppe: Infinite respawns, never give up

Your Souls brain ALREADY DOES THIS. Just... real combat instead of bosses.

Persistence Warrior Role
💀 PERSISTENCE WARRIOR (Red Banner - Wolf Pack)

Philosophy: "The wolf never dies" - Persistence over talent
Culture: Die 100 times? Respawn 101st. NEVER QUIT.
Your fit: PERFECT. Souls trained you for EXACTLY this.

What Red Banner values:
• Relentless return (die and come back, forever)
• Learning from defeat (every death improves you)
• Emotional resilience (never tilting, always returning)
• Pack mentality (together we persist)

Your Souls background = IDEAL Red Banner recruit.

12,400 deaths in Souls? You're TRAINED for respawn warfare. Most warriors quit after 30 "deaths." You? That's WARMUP.

This is "GIT GUD" culture. But REAL. Your daemon: Never quit. Now in warfare.

A Wolf's Voice
"I died 15,000 times in Souls games. Never ragequit. 'Git gud' philosophy internalized. Failure = Teacher. Persistence = Victory.

Deployed on video game bosses. Resilience mastery. But pixels.

I rallied to Red Banner as persistence warrior. My Souls mentality TRANSFERRED PERFECTLY.

"Died" 127 times first year. Respawned 127 times. NEVER QUIT.

Most warriors quit after 20-30 "deaths." Can't handle repeated failure. Not me. 127 deaths? I'm just getting started.

Each death taught me. Improved tactics. Better positioning. Learn enemy patterns. Eventually WIN.

From Souls to Steppe. From "git gud" to "wolf never dies." This is persistence FULFILLMENT."

— Alex "Undying" Morrison, 29, Red Banner wolf, 127 "deaths," never quit

✨ FULFILLMENT

💀 First 20 "Deaths": Just Getting Started

Your first month. "Died" 20 times in combat. Other new recruits quitting. "This is too hard." "I can't handle dying repeatedly."

You? 20 deaths is NOTHING. You died to Orphan of Kos 89 times before winning.

You keep returning. Each death: Learn. Improve tactics. Recognize patterns. Try again.

Recruits who quit at 20 deaths: Weak. You at 20 deaths: Just warming up. Souls TRAINED you for this.

Faction leader notices: "That one never quits. Died 20 times. Returning for 21st. This is wolf mentality."

🏆 One Year: The Wolf That Never Dies

One year in Red Banner. "Died" 127 times. Respawned 127 times. NEVER QUIT.

My Dark Souls mentality = Perfect Red Banner philosophy.

Persistence: 127 "deaths" = I'm MORE experienced than warriors with 12 deaths who were "better."
Learning: Each death taught me. I'm now FORMIDABLE (because 127 lessons learned).
Emotional resilience: Can't tilt me. Can't break me. Seen worse in Souls.
Never quit: Red Banner values THIS above talent. I embody faction spirit.

Faction leader: "You're not most skilled warrior. But you're UNKILLABLE SPIRIT. You never stop. This is what wolf means."

From "git gud" to "wolf never dies." From Souls to Steppe. 12,400 deaths PREPARED me for this.

— Alex "Undying" Morrison, Red Banner wolf, the persistence that wins

From YOU DIED

To respawn eternal

To never quit

💀 Souls players: Resilience TRANSFERS 💀